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Titles

Crowd participation games for conferences, festivals, sport and corporate events. Every title runs on one camera and one Mac — your audience installs nothing.

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Updraft

A crowd participation game your whole audience flies with their bodies - stand to climb, crouch to drop, one camera reads the room.

Input Camera Mode Posture
In development

Stampede

An audience participation race driven by pure energy - the room runs on the spot and the pack moves.

Input Camera Mode Movement
In development

Roar

A crowd game with no camera at all - split the room in two and let the loudest side take the ground.

Input Mic Mode Level
In development

Sway

An audience game about restraint - the room leans as one to keep a tower upright as it grows.

Input Camera Mode Posture
Concept

Ripple

The oldest crowd mechanic there is, measured properly - start a wave and keep it travelling round the room.

Input Camera Mode Movement
Concept

Huddle

A crowd game where the audience votes with its feet - people physically cluster and the room reads its own shape.

Input Camera Mode Position
co·motionplay

Crowd-participation games for live events. The audience is the controller.

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